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Build, write, embed elements in PDF pages using C++

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Sample C++ code to use PDFTron SDK's page writing API to generate new pages, embed fonts & images, and copy graphical elements from one page to another. Learn more about our C++ PDF Library and PDF Editing & Manipulation Library.

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//---------------------------------------------------------------------------------------
// Copyright (c) 2001-2023 by Apryse Software Inc. All Rights Reserved.
// Consult legal.txt regarding legal and license information.
//---------------------------------------------------------------------------------------

#include <SDF/Obj.h>
#include <PDF/PDFNet.h>
#include <PDF/PDFDoc.h>
#include <PDF/ElementBuilder.h>
#include <PDF/ElementWriter.h>
#include <PDF/ElementReader.h>

#include <Filters/MappedFile.h>
#include <Filters/FilterReader.h>

#include <SDF/SDFDoc.h>
#include <iostream>
#include "../../LicenseKey/CPP/LicenseKey.h"

using namespace std;
using namespace pdftron;
using namespace SDF;
using namespace PDF;
using namespace Filters;

int main(int argc, char *argv[])
{
	int ret = 0;
	PDFNet::Initialize(LicenseKey);

	// Relative path to the folder containing test files.
	string input_path =  "../../TestFiles/";
	string output_path = "../../TestFiles/Output/";

	try  
	{	 
		PDFDoc doc;

		ElementBuilder eb;		// ElementBuilder is used to build new Element objects
		ElementWriter writer;	// ElementWriter is used to write Elements to the page	

		Element element;
		GState gstate;

		// Start a new page ------------------------------------
		Page page = doc.PageCreate(Rect(0, 0, 612, 794));

		writer.Begin(page);	// begin writing to the page

		// Create an Image that can be reused in the document or on the same page.		
		Image img = Image::Create(doc, (input_path + "peppers.jpg").c_str());

		element = eb.CreateImage(img, Common::Matrix2D(img.GetImageWidth()/2, -145, 20, img.GetImageHeight()/2, 200, 150));
		writer.WritePlacedElement(element);

		gstate = element.GetGState();	// use the same image (just change its matrix)
		gstate.SetTransform(200, 0, 0, 300, 50, 450);
		writer.WritePlacedElement(element);

		// use the same image again (just change its matrix).
		writer.WritePlacedElement(eb.CreateImage(img, 300, 600, 200, -150));

		writer.End();  // save changes to the current page
		doc.PagePushBack(page);
	
		// Start a new page ------------------------------------
		// Construct and draw a path object using different styles
		page = doc.PageCreate(Rect(0, 0, 612, 794));

		writer.Begin(page);	// begin writing to this page
		eb.Reset();			// Reset the GState to default

		eb.PathBegin();		// start constructing the path
		eb.MoveTo(306, 396);
		eb.CurveTo(681, 771, 399.75, 864.75, 306, 771);
		eb.CurveTo(212.25, 864.75, -69, 771, 306, 396);
		eb.ClosePath();
		element = eb.PathEnd();			// the path is now finished
		element.SetPathFill(true);		// the path should be filled

		// Set the path color space and color
		gstate = element.GetGState();
		gstate.SetFillColorSpace(ColorSpace::CreateDeviceCMYK()); 
		gstate.SetFillColor(ColorPt(1, 0, 0, 0));  // cyan
		gstate.SetTransform(0.5, 0, 0, 0.5, -20, 300);
		writer.WritePlacedElement(element);

		// Draw the same path using a different stroke color
		element.SetPathStroke(true);		// this path is should be filled and stroked
		gstate.SetFillColor(ColorPt(0, 0, 1, 0));  // yellow
		gstate.SetStrokeColorSpace(ColorSpace::CreateDeviceRGB()); 
		gstate.SetStrokeColor(ColorPt(1, 0, 0));  // red
		gstate.SetTransform(0.5, 0, 0, 0.5, 280, 300);
		gstate.SetLineWidth(20);
		writer.WritePlacedElement(element);

		// Draw the same path with with a given dash pattern
		element.SetPathFill(false);	// this path is should be only stroked
		gstate.SetStrokeColor(ColorPt(0, 0, 1));  // blue
		gstate.SetTransform(0.5, 0, 0, 0.5, 280, 0);
		vector<double> dash_pattern;
		dash_pattern.push_back(30);
		gstate.SetDashPattern(dash_pattern, 0);
		writer.WritePlacedElement(element);

		// Use the path as a clipping path
		writer.WriteElement(eb.CreateGroupBegin());	// Save the graphics state
		// Start constructing the new path (the old path was lost when we created 
		// a new Element using CreateGroupBegin()).
		eb.PathBegin();		
		eb.MoveTo(306, 396);
		eb.CurveTo(681, 771, 399.75, 864.75, 306, 771);
		eb.CurveTo(212.25, 864.75, -69, 771, 306, 396);
		eb.ClosePath();
		element = eb.PathEnd();	// path is now constructed
		element.SetPathClip(true);	// this path is a clipping path
		element.SetPathStroke(true);		// this path should be filled and stroked
		gstate = element.GetGState();
		gstate.SetTransform(0.5, 0, 0, 0.5, -20, 0);

		writer.WriteElement(element);

		writer.WriteElement(eb.CreateImage(img, 100, 300, 400, 600));
		
		writer.WriteElement(eb.CreateGroupEnd());	// Restore the graphics state

		writer.End();  // save changes to the current page
		doc.PagePushBack(page);


		// Start a new page ------------------------------------
		page = doc.PageCreate(Rect(0, 0, 612, 794));

		writer.Begin(page);	// begin writing to this page
		eb.Reset();			// Reset the GState to default

		// Begin writing a block of text
		element = eb.CreateTextBegin(Font::Create(doc, Font::e_times_roman), 12);
		writer.WriteElement(element);

		element = eb.CreateTextRun("Hello World!");
		element.SetTextMatrix(10, 0, 0, 10, 0, 600);
		element.GetGState().SetLeading(15);		 // Set the spacing between lines
		writer.WriteElement(element);

		writer.WriteElement(eb.CreateTextNewLine());  // New line

		element = eb.CreateTextRun("Hello World!");
		gstate = element.GetGState(); 
		gstate.SetTextRenderMode(GState::e_stroke_text);
		gstate.SetCharSpacing(-1.25);
		gstate.SetWordSpacing(-1.25);
		writer.WriteElement(element);

		writer.WriteElement(eb.CreateTextNewLine());  // New line

		element = eb.CreateTextRun("Hello World!");
		gstate = element.GetGState(); 
		gstate.SetCharSpacing(0);
		gstate.SetWordSpacing(0);
		gstate.SetLineWidth(3);
		gstate.SetTextRenderMode(GState::e_fill_stroke_text);
		gstate.SetStrokeColorSpace(ColorSpace::CreateDeviceRGB()); 
		gstate.SetStrokeColor(ColorPt(1, 0, 0));	// red
		gstate.SetFillColorSpace(ColorSpace::CreateDeviceCMYK()); 
		gstate.SetFillColor(ColorPt(1, 0, 0, 0));	// cyan
		writer.WriteElement(element);


		writer.WriteElement(eb.CreateTextNewLine());  // New line

		// Set text as a clipping path to the image.
		element = eb.CreateTextRun("Hello World!");
		gstate = element.GetGState(); 
		gstate.SetTextRenderMode(GState::e_clip_text);
		writer.WriteElement(element);

		// Finish the block of text
		writer.WriteElement(eb.CreateTextEnd());		

		// Draw an image that will be clipped by the above text
		writer.WriteElement(eb.CreateImage(img, 10, 100, 1300, 720));

		writer.End();  // save changes to the current page
		doc.PagePushBack(page);

		// Start a new page ------------------------------------
		//
		// The example illustrates how to embed the external font in a PDF document. 
		// The example also shows how ElementReader can be used to copy and modify 
		// Elements between pages.

		ElementReader reader;

		// Start reading Elements from the last page. We will copy all Elements to 
		// a new page but will modify the font associated with text.
		reader.Begin(doc.GetPage(doc.GetPageCount()));

		page = doc.PageCreate(Rect(0, 0, 1300, 794));

		writer.Begin(page);	// begin writing to this page
		eb.Reset();		// Reset the GState to default

		// Embed an external font in the document.
		Font font = Font::CreateTrueTypeFont(doc, (input_path + "font.ttf").c_str());

		while ((element = reader.Next())==true) 	// Read page contents
		{
			if (element.GetType() == Element::e_text) 
			{
				element.GetGState().SetFont(font, 12);
			}

			writer.WriteElement(element);
		}

		reader.End();
		writer.End();  // save changes to the current page

		doc.PagePushBack(page);


		// Start a new page ------------------------------------
		//
		// The example illustrates how to embed the external font in a PDF document. 
		// The example also shows how ElementReader can be used to copy and modify 
		// Elements between pages.

		// Start reading Elements from the last page. We will copy all Elements to 
		// a new page but will modify the font associated with text.
		reader.Begin(doc.GetPage(doc.GetPageCount()));

		page = doc.PageCreate(Rect(0, 0, 1300, 794));

		writer.Begin(page);	// begin writing to this page
		eb.Reset();		// Reset the GState to default

		// Embed an external font in the document.
		Font font2 = Font::CreateType1Font(doc, (input_path + "Misc-Fixed.pfa").c_str());

		while ((element = reader.Next())) 	// Read page contents
		{
			if (element.GetType() == Element::e_text) 
			{
				element.GetGState().SetFont(font2, 12);
			}

			writer.WriteElement(element);
		}

		reader.End();
		writer.End();  // save changes to the current page
		doc.PagePushBack(page);


		// Start a new page ------------------------------------
		page = doc.PageCreate();
		writer.Begin(page);	// begin writing to this page
		eb.Reset();			// Reset the GState to default

		// Begin writing a block of text
		element = eb.CreateTextBegin(Font::Create(doc, Font::e_times_roman), 12);
		element.SetTextMatrix(1.5, 0, 0, 1.5, 50, 600);
		element.GetGState().SetLeading(15);	// Set the spacing between lines
		writer.WriteElement(element);

		const char* para = "A PDF text object consists of operators that can show "
		"text strings, move the text position, and set text state and certain "
		"other parameters. In addition, there are three parameters that are "
		"defined only within a text object and do not persist from one text "
		"object to the next: Tm, the text matrix, Tlm, the text line matrix, "
		"Trm, the text rendering matrix, actually just an intermediate result "
		"that combines the effects of text state parameters, the text matrix "
		"(Tm), and the current transformation matrix";

		const char* para_end = para + strlen(para);
		const char* text_run = para;
		const char* text_run_end;

		double para_width = 300; // paragraph width is 300 units
		double cur_width = 0;

		while (text_run < para_end) 
		{
			text_run_end = strchr(text_run, ' ');
			if (!text_run_end) text_run_end = para_end;

			element = eb.CreateTextRun(text_run, UInt32(text_run_end-text_run+1));
			if (cur_width + element.GetTextLength() < para_width) 
			{
				writer.WriteElement(element);
				cur_width += element.GetTextLength();
			}
			else 
			{
				writer.WriteElement(eb.CreateTextNewLine());  // New line
				element = eb.CreateTextRun(text_run, UInt32(text_run_end-text_run+1));
				cur_width = element.GetTextLength();
				writer.WriteElement(element);
			}

			text_run = text_run_end+1;
		}
		
		// -----------------------------------------------------------------------
			// The following code snippet illustrates how to adjust spacing between 
		// characters (text runs).
		element = eb.CreateTextNewLine();
		writer.WriteElement(element);  // Skip 2 lines
		writer.WriteElement(element); 
		
		writer.WriteElement(eb.CreateTextRun("An example of space adjustments between inter-characters:")); 
		writer.WriteElement(eb.CreateTextNewLine()); 
		
		// Write string "AWAY" without space adjustments between characters.
		element = eb.CreateTextRun("AWAY");
		writer.WriteElement(element);  
		
		writer.WriteElement(eb.CreateTextNewLine()); 
		
		// Write string "AWAY" with space adjustments between characters.
		element = eb.CreateTextRun("A");
		writer.WriteElement(element);
		
		element = eb.CreateTextRun("W");
		element.SetPosAdjustment(140);
		writer.WriteElement(element);
		
		element = eb.CreateTextRun("A");
		element.SetPosAdjustment(140);
		writer.WriteElement(element);
		
		element = eb.CreateTextRun("Y again");
		element.SetPosAdjustment(115);
		writer.WriteElement(element);
		
		// Draw the same strings using direct content output...
		writer.Flush();  // flush pending Element writing operations.

		// You can also write page content directly to the content stream using 
		// ElementWriter.WriteString(...) and ElementWriter.WriteBuffer(...) methods.
		// Note that if you are planning to use these functions you need to be familiar
		// with PDF page content operators (see Appendix A in PDF Reference Manual). 
		// Because it is easy to make mistakes during direct output we recommend that 
		// you use ElementBuilder and Element interface instead.

		writer.WriteString("T* T* "); // Skip 2 lines
		writer.WriteString("(Direct output to PDF page content stream:) Tj  T* ");
		writer.WriteString("(AWAY) Tj T* ");
		writer.WriteString("[(A)140(W)140(A)115(Y again)] TJ ");

		// Finish the block of text
		writer.WriteElement(eb.CreateTextEnd());		

		writer.End();  // save changes to the current page
		doc.PagePushBack(page);

		// Start a new page ------------------------------------

		// Image Masks
		//
		// In the opaque imaging model, images mark all areas they occupy on the page as 
		// if with opaque paint. All portions of the image, whether black, white, gray, 
		// or color, completely obscure any marks that may previously have existed in the 
		// same place on the page.
		// In the graphic arts industry and page layout applications, however, it is common 
		// to crop or 'mask out' the background of an image and then place the masked image 
		// on a different background, allowing the existing background to show through the 
		// masked areas. This sample illustrates how to use image masks. 

		page = doc.PageCreate();
		writer.Begin(page);	// begin writing to the page

		// Create the Image Mask
		MappedFile imgf(input_path + "imagemask.dat");
		FilterReader mask_read(imgf);

		ColorSpace device_gray = ColorSpace::CreateDeviceGray();
		Image mask = Image::Create(doc, mask_read, 64, 64, 1, device_gray, Image::e_ascii_hex);
		
		mask.GetSDFObj().PutBool("ImageMask", true);

		element = eb.CreateRect(0, 0, 612, 794);
		element.SetPathStroke(false);
		element.SetPathFill(true);
		element.GetGState().SetFillColorSpace(device_gray);
		element.GetGState().SetFillColor(ColorPt(0.8));
		writer.WritePlacedElement(element);

		element = eb.CreateImage(mask, Common::Matrix2D(200, 0, 0, -200, 40, 680));
		element.GetGState().SetFillColor(ColorPt(0.1));
		writer.WritePlacedElement(element);

		element.GetGState().SetFillColorSpace(ColorSpace::CreateDeviceRGB());
		element.GetGState().SetFillColor(ColorPt(1, 0, 0));
		element = eb.CreateImage(mask, Common::Matrix2D(200, 0, 0, -200, 320, 680));
		writer.WritePlacedElement(element);

		element.GetGState().SetFillColor(ColorPt(0, 1, 0));
		element = eb.CreateImage(mask, Common::Matrix2D(200, 0, 0, -200, 40, 380));
		writer.WritePlacedElement(element);

		{
			// This sample illustrates Explicit Masking. 
			Image img = Image::Create(doc, (input_path + "peppers.jpg").c_str());

			// mask is the explicit mask for the primary (base) image
			img.SetMask(mask);

			element = eb.CreateImage(img, Common::Matrix2D(200, 0, 0, -200, 320, 380));
			writer.WritePlacedElement(element);
		}

		writer.End();  // save changes to the current page
		doc.PagePushBack(page);

		// Transparency sample ----------------------------------
		
		// Start a new page -------------------------------------
		page = doc.PageCreate();
		writer.Begin(page);	// begin writing to this page
		eb.Reset();			// Reset the GState to default

		// Write some transparent text at the bottom of the page.
		element = eb.CreateTextBegin(Font::Create(doc, Font::e_times_roman), 100);

		// Set the text knockout attribute. Text knockout must be set outside of 
		// the text group.
		gstate = element.GetGState();
		gstate.SetTextKnockout(false);
		gstate.SetBlendMode(GState::e_bl_difference);
		writer.WriteElement(element);

		element = eb.CreateTextRun("Transparency");
		element.SetTextMatrix(1, 0, 0, 1, 30, 30);
		gstate = element.GetGState();
		gstate.SetFillColorSpace(ColorSpace::CreateDeviceCMYK());
		gstate.SetFillColor(ColorPt(1, 0, 0, 0));

		gstate.SetFillOpacity(0.5);
		writer.WriteElement(element);

		// Write the same text on top the old; shifted by 3 points
		element.SetTextMatrix(1, 0, 0, 1, 33, 33);
		gstate.SetFillColor(ColorPt(0, 1, 0, 0));
		gstate.SetFillOpacity(0.5);

		writer.WriteElement(element);
		writer.WriteElement(eb.CreateTextEnd());

		// Draw three overlapping transparent circles.
		eb.PathBegin();		// start constructing the path
		eb.MoveTo(459.223, 505.646);
		eb.CurveTo(459.223, 415.841, 389.85, 343.04, 304.273, 343.04);
		eb.CurveTo(218.697, 343.04, 149.324, 415.841, 149.324, 505.646);
		eb.CurveTo(149.324, 595.45, 218.697, 668.25, 304.273, 668.25);
		eb.CurveTo(389.85, 668.25, 459.223, 595.45, 459.223, 505.646);
		element = eb.PathEnd();
		element.SetPathFill(true);

		gstate = element.GetGState();
		gstate.SetFillColorSpace(ColorSpace::CreateDeviceRGB());
		gstate.SetFillColor(ColorPt(0, 0, 1));                     // Blue Circle

		gstate.SetBlendMode(GState::e_bl_normal);
		gstate.SetFillOpacity(0.5);
		writer.WriteElement(element);

		// Translate relative to the Blue Circle
		gstate.SetTransform(1, 0, 0, 1, 113, -185);                
		gstate.SetFillColor(ColorPt(0, 1, 0));                     // Green Circle
		gstate.SetFillOpacity(0.5);
		writer.WriteElement(element);

		// Translate relative to the Green Circle
		gstate.SetTransform(1, 0, 0, 1, -220, 0);
		gstate.SetFillColor(ColorPt(1, 0, 0));                     // Red Circle
		gstate.SetFillOpacity(0.5);
		writer.WriteElement(element);

		writer.End();  // save changes to the current page
		doc.PagePushBack(page);

		// End page ------------------------------------

		doc.Save((output_path + "element_builder.pdf").c_str(), SDFDoc::e_remove_unused, NULL);
		// doc.Save((output_path + "element_builder.pdf").c_str(), Doc::e_linearized, NULL);
		cout << "Done. Result saved in element_builder.pdf..." << endl;
	}
	catch(Common::Exception& e)
	{
		cout << e << endl;
		ret = 1;
	}
	catch(...)
	{
		cout << "Unknown Exception" << endl;
		ret = 1;
	}

	PDFNet::Terminate();
	return ret;
}