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Xamarin / Guides
Apryse SDK provides tools libraries containing many annotation and document interaction tools.
Apryse for iOS includes Tools.framework
, an open-source framework that implements virtually all of the SDK's UI functionality. Because the tools framework is open source, the Apryse UI is customizable without restriction or limitation.
The tools framework itself is optional. Without it, the PTPDFViewCtrl
will display a PDF with scrolling and zooming, but will not support text selection, interactive annotation handling, etc.
The Tools framework covers of two major aspects:
PDF Interaction tools:
PDF interaction tools are those that handle the user's direct interaction with the PDF, that is touching the PDF directly. This functionality includes:
UI Controls:
The UI controls are views that are separate from the PDF:
The Tools framework does not rely on any special or private access to Apryse APIs. The PDF interaction tools are implemented entirely by implementing the PTPDFViewCtrl
's PTPDFViewCtrlToolDelegate
protocol and using PDFNet.framework
's public and cross-platform APIs. The UI controls rely solely on PDFNet.framework
.
The tools source code is provided as part of the SDK and so it can be customized as required for your app, or simply referenced as sample code.
The PDF interaction tools implement the functionality that occurs when the user touches the PDF itself.
The interaction tools use a "manager" class, the aptly named PTToolManager
, that serves as the PTPDFViewCtrl
toolDelegate
. It receives events, and passes the information to a set of tools that it mediates. Each of these tools is a class that implements the functionality for some particular purpose, such as text selection, form filling, ink drawing, and so on.
The PTToolManger
is responsible for passing the event to its current tool. If the current tool has fully handled the event, it returns true
, and no further event processing takes place. If the current tool cannot fully handle the event, it returns false
, and the tool manager replaces its current tool with a new one (provided by the old tool's getNewTool
method), and forwards the event to it for further processing.
The control flow is illustrated below:
Tools.framework
.As a concrete example, the steps outlined below illustrate how a tap on an annotation would be handled. We will assume that the user is not actively "doing something" on the PDF, so that PTToolManager
's tool at the time of the tap is the general purpose PTPanTool
.
PTPDFViewCtrl
.PTPDFViewCtrl
's toolDelegate
object, which is the Tool.framework
's PTToolManager
.PTToolManager
receives the event, and sends it to its current tool, which as discussed is the PTPanTool
.PTPanTool
checks what, if anything (link, form field, etc.), was tapped. In this example, it was a markup annotation. The PTPanTool
"knows" this needs to be handled by the PTAnnotEditTool
, and internally notes this for future use in its method getNewTool
.PTPanTool
returns false
, indicating to the PTToolManager
that event processing has not been completed.PTToolManager
calls PTPanTool
's method getNewTool
, which returns a new tool, in this case an PTAnnotEditTool
, which should continue handling the event.PTToolManager
sets its current tool to the instance of the new PTAnnotEditTool
, which causes the PTPanTool
to be destroyed.PTToolManager
sends the tap event to the PTAnnotEditTool
, which handles the event by selecting the annotation.PTAnnotEditTool
returns true
from the tap event, indicating to the PTToolManager
that it has been fully handled the event and it does not to be further processed by another tool.While the above may initially seem long, it is following a fairly simple pattern: a tool implements specific responses to touch events, and tell the tool manager if they have fully handled the event or not. If so, that is the end of the event processing; if not, a new tool is created and the event is sent to it.
To understand the above flow in code terms, it is most useful to look at the "tool loop" (method runToolLoop:
) in the PTToolManager
. Here is the essence of the loop for a tap event:
BOOL handled = YES;
do {
// The tool manager calls the event method, handleTap:, on the current tool, self.tool.
// If the tool was able to finish processing the event, it returns true; otherwise, false.
// For example, when using the PanTool (in charge of general scrolling), a tap on empty page space or an image would return true, but a tap on an annotation or form field would return false.
handled = [self.tool handleTap:gestureRecognizer];
// did the tool finish processing this event?
if( !handled )
{
// If the current tool did not finish handling the event, it needs to be handled by a different tool. The current tool is responsible for indicating which tool type should be used next, via its getNewTool method.
// For example, if a tap were detected to occur on annotation, it is likely that that the tool that should handle this event is the AnnotEditTool, and so an instance of AnnotEditTool would be returned by getNewTool.
self.tool = [self.tool getNewTool];
}
// continue to loop until the event has been handled.
} while (!handled);
For a further look on how interaction tools work, see the article about how to create a new tool .
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